Images

Numerous experiments have shown that students understand, learn and remember material that is imagery-related better than abstract material. As images say nothing in words so much can be said about them. However, images are currently underexploited in language teaching materials. There is huge potential to exploit images critically and creatively in language teaching and language learning.

Sessions in the Images category

Camera-equipped mobile devices, image-editing applications and photo-sharing platforms have led to a revolution in visual media. This talk will look at some of the ways these developments can be harnessed to provide opportunities for learner-centred tasks using student-generated images. Emphasis will be placed on practical ideas for classroom and project-based activities using both web-based and

Picture this: students gazing out the window, imagining themselves after class, talking to friends or fantasising about the weekend. Picture this: students who feel shy or inhibited when talking about themselves, at a loss for words. Picture this: heaps of ideas using photographs either taken by students themselves or from resources like #ELTpics to keep

In this practical session we will explore the impact of video game images in popular culture and looks at how the use of video game characters and games can be used in class to encourage speaking, writing and language development. Teachers will come away with practical ideas for using video games in the classroom. Kyle Mawer

From digital cameras to mental snapshots, images have the power to stimulate, activate and motivate. They can be springboards, centrepieces or memory hooks. They build bridges with the world outside the classroom.  In this hands-on workshop we’ll be exploring how to unleash their power through a series of detailed practical lesson ideas aimed at a

Starting with some twists on the classic “directions” lesson before moving into less familiar, even uncharted territory, George Chilton and Neil McMillan present a workshop full of high- and low-tech ideas for using maps in the classroom. As images which imply particular political, historical and other perspectives, maps can be used to involve students in

In this workshop we will look at how we can develop materials and change our learners’ perspective on image, culture and people, exploring various clips and websites that can enrich the classroom with student-generated materials. We’ll look at typical topics and activities to help our learners explore useful websites: language and skills activities to ensure

This talk will look at practical classroom ideas using critical and subversive images. Drawing on social justice and anti-racism fields of education we will see how images can be used to raise awareness of issues without becoming an earnest finger-wagging exercise in morality. At the very least, you should come away with some good ideas

Landscape historians rely on photos to reconstruct history. Teachers can look at photos of their teaching space and deconstruct these to understand the dynamics between space/learner and teacher interaction. Reflection about our teaching spaces will give rise to new images of desirable learning spaces.

This presentation will show that we have more intelligences to work on than only VAK. The intention is to brainstorm how images, videos and games can help improve our students’ learning process.

At the end of your classes each day, can you say that you have done something new? The aim of this workshop is to activate our creative mindsets. Through practical examples, teachers will be invited to connect, discover, and share experiences that can lead to substantial learning. We will look at how images, sounds, and

People often say that a picture is worth a thousand words, but don’t you think it is also worth a thousand activities? Learn how photos taken with smartphones and tablets can make the regular classroom language practice more fun, engaging and dynamic through activities suitable for different levels and ages.

This practical workshop aims at sharing ideas of how images and videos that language teachers often use in the classroom can be used to trigger deeper learning. Presenters will start the session by telling a story based on images to expand  on how the brain works, and what it needs to turn information into knowledge.

Video games are now 50 years old. No longer the exclusive realm of kids, video games are played by people of all ages, including your students. An increase in the sophistication of computer graphics is partly the reason why they have become more popular. In this talk, I’ll be talking about why teachers should be interested

Teaching a language nowadays demands a lot from us teachers in order to meet our students’ wants and needs. This workshop aims to present the audience with very interesting tools such as videos, songs and images which involve students, raise their level of motivation and lead them to a real sense of achievement and learner

Presenters share knowledge about the brain, engaging participants in work which raises awareness of how brains learn best. Various dimensions of cerebral operations are illustrated by way of movie segments portraying classroom situations. Participants leave with a list of tips based on neuroscientific findings that facilitate effective teaching and learning.

Presenters share knowledge about the brain, engaging participants in work which raises awareness of how brains learn best. Various dimensions of cerebral operations are illustrated by way of movie segments portraying classroom situations. Participants leave with a list of tips based on neuroscientific findings that facilitate effective teaching and learning.

This session will explore how to use images and video for connecting students’ interests and values with creative processes, such as creative writing, and presentation techniques, such as Pecha Kucha, to bring students’ language skills to the next level.

This workshop aims at sharing ideas on how to explore images to trigger learning. The images used in the workshop are drawings illustrated by the presenter, who will demonstrate possible tasks that can be designed based on them.

It’s not secret that English is all around us, but how can we bring it into the classroom?  This talk will provide strategies for motivating students as well as making them more independent learners and fostering critical thinking skills by using student-generated images of their own Linguistic Landscapes.